Pokemon Fire Red Save File .sav
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Second your gonna want to tell retroarch where to load save files from in the. VBA on the pc uses.sav or.sg1 that are 128kb after changing to SRAM 128kb. I'm playing Pokemon FireRed and there are pokemons that won't. The ROM and the.sav file have to have the same name besides the extension otherwise (so Pokemon FireRed.gba and Pokemon FireRed.sav in the same folder work, but something like Save1.sav won't). Also, I'm not sure if this is a problem, but make sure that the ROM and the save are from the same ROM version.
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Required files
- A save state that was made using the Flash 64K save type
- An unpatched version of the rom of the game used to create the save state above (note that you may need to re-dump if you patched your existing rom)
- A copy of VisualBoyAdvance
- Create a new folder somewhere on your hard drive
- Copy the save state, the rom, and the emulator into the new folder you created in step 1. NO OTHER FILES SHOULD BE IN THAT FOLDER
- Open the emulator, but do not load the rom. DO NOT CHANGE ANY SAVE SETTINGS
- If you are playing Ruby, Sapphire, or Emerald, you should turn on the Real Time Clock by going to Options -> Emulator -> Real Time Clock
- Load the rom. You may get a white screen - that is normal behavior, so proceed to the next step
- Load the save state by going to File -> Load.. and selecting the save state (it should show up on the screen without requiring you to change directories)
- Your saved game should be loaded. Then change the save type by going to Options -> Emulator -> Save Type -> Flash 128K
- Use the in-game save (i.e. press Enter to open the in-game menu and choose Save)
- After going through the entire saving process, close the emulator. If you look in the new folder you created in step 1, you should see a 128KB save file corresponding to your rom.
- Create another new folder within the folder you made in step 1
- Copy the emulator and the rom into the folder you created in step 9. DO NOT COPY ANY OF THE OTHER FILES
- Open the copy of the emulator you copied in the last step (i.e. in the newest folder). Do not load the rom
- Change the save type to Flash 128K by going to Options -> Emulator -> Save Type -> Flash 128K
- If you are playing Ruby, Sapphire, or Emerald, you should turn on the Real Time Clock by going to Options -> Emulator -> Real Time Clock
- Load the copy of the rom found in the newest folder you made - it should be the one that shows up automatically on the screen
- There should be NO white screen. Now go to File -> Import -> Battery File.. Click on the icon with the folder and an upward-pointing arrow (i.e. go to the folder you created in step 1). Load the 128KB save that was created in step 8. At the confirmation screen, click 'Yes'
- After the initial intro screen, you should get an error message like 'The save file is corrupted. The previous save file will be load.' That is correct behavior, so proceed to the next step
- Choose to continue with the existing save file
- Now use the in-game save again (i.e. press Enter to open the in-game menu and choose Save)
- Reset the emulator (File -> Reset)
- When the rom loads again, there should be no error message pertaining to the save. If you close the emulator, you will find a 128KB save file corresponding to the rom in the newest folder you made (in step 9). Delete all the files in the folder you made in step 1 so that you don't confuse them with the good saves (don't delete the folder you made in step 9 of course).
- Continue playing using the in-game save that was generated in steps 19-22. You may want to make a save state immediately just in case
Note, i ripped this guide from another site, and i don't care if the punk cuts a **** about it, i edited out all his lamer illegal bs and made it ngemu friendly.
NEW MEMORY HACK METHOD
Emuforums user DoctorDrew32 kindly pointed out that there is another method. It appears someone calling themselves 1337BERhAXORSeBe has found a way to memory hack the rom allowing one to save in both games which means that now all saves can be recovered. That is with the exception of anyone that has only been using save-states and who doesn't have one from before the last save chance before the you enter to battle the E4, your game progress is still wasted I'm afraid. But for the rest of you there's this:
Want to share? This is the right place!
Introduction
Hi!
I have an idea. We can exchange and share our save files. It can be useful, I think.
Pokemon Fire Red Save Files
Sharing?To prevent chaos in the thread, we should use forms like this one:
The form:
It's good to put the text like: 'I'm sharing a save file with you all.' or so to let people know.
All fields are optional except those where is written (Required).
Player's name: *Put the name written on Trainer's card here*
Playing time :*Put the time from Trainer's card*
Number of Badges: 0-8
Location (this means location in game ;)): City, Route or important place (e.g. Weather Institute), Region
Team (Required):
Pokémon, level
Pokémon, level
And so up to six..
Pokémon in box: Yes/No (No need to write how many and which)
Additional information: Example: I have Pokédex acquired, first battle with May completed and so..
Now you need only to attach save file.
Pokemon Fire Red Save File .sav
First save to share:
Quoted to make post cleaner.
Game: Pokémon Emerald
Player's name: TAYLOR (I just randomly chose my name - I remember it as a choice from Gold)
Playing time : 0:46
Number of Badges: 0
Location: Route 104, right before Petalburg Woods - heading to Rustboro, Hoenn
Team: Mudkip, LV 10, water Gun learnt - useful in Rustboro Gym
Pokémon in box: No
Additional information: I have Pokédex acquired, first battle with May completed, Wally already catched Ralts. I'm heading to Rustboro City for challenging Roxanne.
Pokemon Fire Red Save Editor
- Emerald.sav 128.0 KB, 1073 viewsToggle Dropdown